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A gacha game mechanic where players roll for characters with random parental traits (e.g., strength, intelligence, kindness) that affect gameplay.
親ガチャで強い親を引いたら、子供の育成が楽になる。
If you get a strong parent in the gacha, raising the child becomes easier.
Derived from 'gacha' (random draw) and '親' (parent), this refers to games where parental traits impact gameplay.
In games like 'Dragon Quest Builders', parental traits affect child stats and skills.
Only used in games with family/successor systems, not general gacha games.
Blend of '親' (parent) + 'ガチャ' (gacha, from 'gachapon' capsule toys). Popularized in Japanese mobile games like 'Dragon Quest Builders 2' (2020).
Common in Japanese mobile games with family/successor mechanics. '親ガチャ運' refers to luck in getting good parents.