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A free-to-play game where players can start without paying but may need to purchase items or upgrades later.
영끌 게임은 초반에 재미있지만, 나중에 돈을 쓰게 만들어요.
Free-to-play games are fun at first, but they make you spend money later.
Common in mobile and online gaming communities.
This term is specific to gaming and refers to free-to-play models.
From '영' (free) + '끌' (short for '끌어당기다' meaning 'to pull'), implying a game that 'pulls' players in with free access.
Often used in gaming discussions to describe free-to-play models with potential in-app purchases.