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A visual representation of a character's or player's skill progression in video games, often depicted as a branching tree diagram where nodes represent skills that unlock as the player advances.
这个RPG游戏的技能树设计得非常复杂,玩家需要仔细规划才能最大化角色潜力。
The skill tree in this RPG is designed to be very complex; players need to plan carefully to maximize their character's potential.
很多MOBA游戏都有专门的技能树系统,让玩家根据不同的英雄选择不同的技能发展路径。
Many MOBA games feature dedicated skill tree systems that allow players to choose different skill development paths based on their heroes.
Originally derived from video game mechanics, now metaphorically extended to describe any structured progression system (e.g., career development paths, learning roadmaps).
Do not translate as 'skill tree' in contexts outside gaming/structured progression systems. In non-technical Chinese, use '技能发展路径' (skill development path) instead.
The meaning of 技能树 shifts based on context: gaming (skill progression), education (learning path), or career development (professional growth trajectory).
Compound of 技能 (jìnéng, 'skill') and 树 (shù, 'tree'), metaphorically representing skill progression as a branching structure. First appeared in Chinese gaming communities around 2010, adapted from English 'skill tree' terminology.
Primarily used in gaming contexts but increasingly adopted in non-gaming contexts to describe structured learning or development paths (e.g., 'career skill tree').